Space Engineers

Space Engineers

WeaponCore - 2.5
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更新于:2024 年 8 月 10 日 下午 12:48

- Added Objective Mode terminal control and action. Default applies the previous behavior in WC of hud-focused targets getting blocks destroyed, while targets that weren't hud-focused would only have blocks shot at until disabled. Now players can select if they want their weapons to use that default, destroy any blocks they target, or disable any blocks they target. The destroy/disable options apply to all targets, including hud-focused ones.

更新于:2024 年 8 月 6 日 上午 11:49

- Fixed painter mark cancellation discrepancy between client, server, and other clients.
- Fixed Advanced Settings tick box- now refreshes terminal when pressed and hides Track Angular Motion
- Updated RNG option descriptions for weapon targeting in CoreParts
- Fixed RNG not randomizing on the first usage

更新于:2024 年 7 月 27 日 下午 6:32

- Added weapon camera channels to searchlights, to be consistent with other turrets
- Fixed emissive initial state setting in world load, which used to fire per keyframe instead of per unique emissive. May have previously caused IndexOutOfRangeException in MyConcurrentTwoLevelQueue.Enqueue

更新于:2024 年 7 月 25 日 上午 8:26

- Fixed weapons that use TargetGridCenter ignoring terminal settings on target types
- Fixed a PD corner case where TargetGridCenter-fired projectiles might have been ignored

更新于:2024 年 7 月 22 日 下午 3:04

- removed some debug text that shouldn't have been in the prev push

更新于:2024 年 7 月 22 日 下午 1:28

- Update min/max size thresholds on targeting to include "or equal"

更新于:2024 年 7 月 20 日 下午 3:05

- Fixed inconsistent trigger distances for TimedSpawns using proximity - modders see pin in #coresys-wc-dev

更新于:2024 年 7 月 15 日 上午 11:16

- Fixed erroneous velocity inheritance for travel-to without frag that drops velocity (yes, it's as odd as it sounds)

更新于:2024 年 7 月 14 日 下午 11:47

- Fixed PD targeting corner case where valid target projectiles would get kicked out from tracking

更新于:2024 年 7 月 12 日 下午 11:35

- More message/error clarifications
- Bugfix for painter used on fixed smarts that have a dumb terminal stage
- Whitelisted Gauge's grappling hook turret