Garry's Mod
Particle Cleanup
Hiển thị 1-9 trong 9 mục
Cập nhật: 2 Thg12, 2024 @ 8:47pm

- Add a missing CreatedByMap check

Cập nhật: 2 Thg12, 2024 @ 8:29pm

- Made crossbow bolt impacts able to be cleaned up (also with a designated convar to disable this behavior, cl_particle_cleanup_bolts)

- Fixed particle effects with no parent not being cleaned up
- Made the map created particle cleanup blacklist more strict

Cập nhật: 27 Thg11, 2024 @ 7:17am

- Fixed a CreatedByMap false positive

Cập nhật: 27 Thg11, 2024 @ 7:02am

- Disallowed the tool from cleaning up particles from entities that were created by the map

Cập nhật: 30 Thg06, 2023 @ 11:38am

- Don't localize the destroy functions, but instead index them from the particle object
- Remove CLuaEffect(s) created from util.Effect
- Don't localize so many things
- Use game.GetWorld() instead of Entity(0)

Cập nhật: 14 Thg06, 2023 @ 5:16am

- Fix potential crashes

Cập nhật: 14 Thg06, 2023 @ 4:36am

- Revert

Cập nhật: 14 Thg06, 2023 @ 4:28am

- Fix CreateParticleSystemNoEntity detour
- Remove some useless code

Cập nhật: 13 Thg06, 2023 @ 5:56pm