Garry's Mod
Particle Cleanup
Visualizzazione di 1-9 elementi su 9
Aggiornamento: 2 dic 2024, 20:47

- Add a missing CreatedByMap check

Aggiornamento: 2 dic 2024, 20:29

- Made crossbow bolt impacts able to be cleaned up (also with a designated convar to disable this behavior, cl_particle_cleanup_bolts)

- Fixed particle effects with no parent not being cleaned up
- Made the map created particle cleanup blacklist more strict

Aggiornamento: 27 nov 2024, 7:17

- Fixed a CreatedByMap false positive

Aggiornamento: 27 nov 2024, 7:02

- Disallowed the tool from cleaning up particles from entities that were created by the map

Aggiornamento: 30 giu 2023, 11:38

- Don't localize the destroy functions, but instead index them from the particle object
- Remove CLuaEffect(s) created from util.Effect
- Don't localize so many things
- Use game.GetWorld() instead of Entity(0)

Aggiornamento: 14 giu 2023, 5:16

- Fix potential crashes

Aggiornamento: 14 giu 2023, 4:36

- Revert

Aggiornamento: 14 giu 2023, 4:28

- Fix CreateParticleSystemNoEntity detour
- Remove some useless code

Aggiornamento: 13 giu 2023, 17:56