Garry's Mod

Garry's Mod

Particle Cleanup
Näytetään 1–9 / 9
Päivitys: 2.12.2024 klo 20.47

- Add a missing CreatedByMap check

Päivitys: 2.12.2024 klo 20.29

- Made crossbow bolt impacts able to be cleaned up (also with a designated convar to disable this behavior, cl_particle_cleanup_bolts)

- Fixed particle effects with no parent not being cleaned up
- Made the map created particle cleanup blacklist more strict

Päivitys: 27.11.2024 klo 7.17

- Fixed a CreatedByMap false positive

Päivitys: 27.11.2024 klo 7.02

- Disallowed the tool from cleaning up particles from entities that were created by the map

Päivitys: 30.6.2023 klo 11.38

- Don't localize the destroy functions, but instead index them from the particle object
- Remove CLuaEffect(s) created from util.Effect
- Don't localize so many things
- Use game.GetWorld() instead of Entity(0)

Päivitys: 14.6.2023 klo 5.16

- Fix potential crashes

Päivitys: 14.6.2023 klo 4.36

- Revert

Päivitys: 14.6.2023 klo 4.28

- Fix CreateParticleSystemNoEntity detour
- Remove some useless code

Päivitys: 13.6.2023 klo 17.56