Garry's Mod
Particle Cleanup
1–9 из 9
Обновление: 2 дек. 2024 г. в 20:47

- Add a missing CreatedByMap check

Обновление: 2 дек. 2024 г. в 20:29

- Made crossbow bolt impacts able to be cleaned up (also with a designated convar to disable this behavior, cl_particle_cleanup_bolts)

- Fixed particle effects with no parent not being cleaned up
- Made the map created particle cleanup blacklist more strict

Обновление: 27 ноя. 2024 г. в 7:17

- Fixed a CreatedByMap false positive

Обновление: 27 ноя. 2024 г. в 7:02

- Disallowed the tool from cleaning up particles from entities that were created by the map

Обновление: 30 июн. 2023 г. в 11:38

- Don't localize the destroy functions, but instead index them from the particle object
- Remove CLuaEffect(s) created from util.Effect
- Don't localize so many things
- Use game.GetWorld() instead of Entity(0)

Обновление: 14 июн. 2023 г. в 5:16

- Fix potential crashes

Обновление: 14 июн. 2023 г. в 4:36

- Revert

Обновление: 14 июн. 2023 г. в 4:28

- Fix CreateParticleSystemNoEntity detour
- Remove some useless code

Обновление: 13 июн. 2023 г. в 17:56