Garry's Mod
Particle Cleanup
Показані результати 1–9 із 9
Оновлено: 2 груд. 2024 о 20:47

- Add a missing CreatedByMap check

Оновлено: 2 груд. 2024 о 20:29

- Made crossbow bolt impacts able to be cleaned up (also with a designated convar to disable this behavior, cl_particle_cleanup_bolts)

- Fixed particle effects with no parent not being cleaned up
- Made the map created particle cleanup blacklist more strict

Оновлено: 27 листоп. 2024 о 7:17

- Fixed a CreatedByMap false positive

Оновлено: 27 листоп. 2024 о 7:02

- Disallowed the tool from cleaning up particles from entities that were created by the map

Оновлено: 30 черв. 2023 о 11:38

- Don't localize the destroy functions, but instead index them from the particle object
- Remove CLuaEffect(s) created from util.Effect
- Don't localize so many things
- Use game.GetWorld() instead of Entity(0)

Оновлено: 14 черв. 2023 о 5:16

- Fix potential crashes

Оновлено: 14 черв. 2023 о 4:36

- Revert

Оновлено: 14 черв. 2023 о 4:28

- Fix CreateParticleSystemNoEntity detour
- Remove some useless code

Оновлено: 13 черв. 2023 о 17:56