Garry's Mod

Garry's Mod

Particle Cleanup
1-9 van 9 items weergegeven
Update: 2 dec 2024 om 20:47

- Add a missing CreatedByMap check

Update: 2 dec 2024 om 20:29

- Made crossbow bolt impacts able to be cleaned up (also with a designated convar to disable this behavior, cl_particle_cleanup_bolts)

- Fixed particle effects with no parent not being cleaned up
- Made the map created particle cleanup blacklist more strict

Update: 27 nov 2024 om 7:17

- Fixed a CreatedByMap false positive

Update: 27 nov 2024 om 7:02

- Disallowed the tool from cleaning up particles from entities that were created by the map

Update: 30 jun 2023 om 11:38

- Don't localize the destroy functions, but instead index them from the particle object
- Remove CLuaEffect(s) created from util.Effect
- Don't localize so many things
- Use game.GetWorld() instead of Entity(0)

Update: 14 jun 2023 om 5:16

- Fix potential crashes

Update: 14 jun 2023 om 4:36

- Revert

Update: 14 jun 2023 om 4:28

- Fix CreateParticleSystemNoEntity detour
- Remove some useless code

Update: 13 jun 2023 om 17:56