Garry's Mod

Garry's Mod

Particle Cleanup
Ergebnisse 1–9 von 9
Update: 2. Dez. 2024 um 20:47

- Add a missing CreatedByMap check

Update: 2. Dez. 2024 um 20:29

- Made crossbow bolt impacts able to be cleaned up (also with a designated convar to disable this behavior, cl_particle_cleanup_bolts)

- Fixed particle effects with no parent not being cleaned up
- Made the map created particle cleanup blacklist more strict

Update: 27. Nov. 2024 um 7:17

- Fixed a CreatedByMap false positive

Update: 27. Nov. 2024 um 7:02

- Disallowed the tool from cleaning up particles from entities that were created by the map

Update: 30. Juni 2023 um 11:38

- Don't localize the destroy functions, but instead index them from the particle object
- Remove CLuaEffect(s) created from util.Effect
- Don't localize so many things
- Use game.GetWorld() instead of Entity(0)

Update: 14. Juni 2023 um 5:16

- Fix potential crashes

Update: 14. Juni 2023 um 4:36

- Revert

Update: 14. Juni 2023 um 4:28

- Fix CreateParticleSystemNoEntity detour
- Remove some useless code

Update: 13. Juni 2023 um 17:56