Garry's Mod

Garry's Mod

L4D2 Alarm Rigged Cars [ENTITY]
Zobrazuje se 1–10 z 35 položek
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Aktualizace: 17. zář. v 13.35

-Light emitted now is no longer a dlight but an elight instead for performance

Aktualizace: 16. srp. v 10.03

-Cars now count as objects in the eyes of NPCs
-Cars now have the FVPHYSICS_HEAVY_OBJECT flag
-Slight changes in NPC memory updating

Aktualizace: 25. kvě. v 16.05

-Fixed npc health being able to be doubled repeatedly

Aktualizace: 16. led. v 10.13

-Fixed always alert entity telling the NPC the position itself rather than the player

Aktualizace: 25. lis. 2024 v 14.50

-Removed unnecessary textures

Aktualizace: 24. lis. 2024 v 10.45

-Added more cars from black mesa
-Corrected some sprite positions to be on the turning lights
-Made all cars use one as base for efficiency

Aktualizace: 11. říj. 2024 v 15.04

-Added support for VJ L4D SNPCs

Aktualizace: 26. čvc. 2024 v 10.09

-Fixed more errors

Aktualizace: 26. čvc. 2024 v 8.00

-Fixed missing textures for the victoria and joop

Aktualizace: 4. dub. 2024 v 21.54

-Fixed an error