Intruder
Split-Level Heist
Se afișează 11-20 din 21 intrări
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Actualizare: 4 febr. 2023 @ 19:34

Basic playable version. Low-quality and/or missing effects in areas. Changed name from Split-Level Prototype to Split-Level Heist

Actualizare: 28 ian. 2023 @ 7:32

Slapped in some more models, textures, etc.
Basic occlusion culling and some collision/material optimization.

Actualizare: 27 ian. 2023 @ 7:19

Windows, textures, models, etc.

Actualizare: 26 ian. 2023 @ 2:26

Bleep bloop.
Slapped on some textures.
Sprinkled in some trees.
Doobley do.

Actualizare: 24 ian. 2023 @ 5:32

Buncha stuff. Too much to practically list.

Actualizare: 23 ian. 2023 @ 4:36

A whole little lot for a whole lotta little.
LOD changes, lights, outfits. Tiny tweaks and all other kinds of little things.

Actualizare: 22 ian. 2023 @ 1:12

Fixed an issue with plane boundary.
Crunch compression on textures.

Actualizare: 22 ian. 2023 @ 0:01

Iterative Update. Textures and layout starting to settle in. Simple versions of core gameplay features added.

Actualizare: 13 ian. 2023 @ 22:40

Balanced auto-exposure.
Basement vents now hinged.

Actualizare: 13 ian. 2023 @ 16:30

Too many to list.