Intruder
Split-Level Heist
Menampilkan11-20 dari 21 kiriman
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Pembaruan: 4 Feb 2023 @ 7:34pm

Basic playable version. Low-quality and/or missing effects in areas. Changed name from Split-Level Prototype to Split-Level Heist

Pembaruan: 28 Jan 2023 @ 7:32am

Slapped in some more models, textures, etc.
Basic occlusion culling and some collision/material optimization.

Pembaruan: 27 Jan 2023 @ 7:19am

Windows, textures, models, etc.

Pembaruan: 26 Jan 2023 @ 2:26am

Bleep bloop.
Slapped on some textures.
Sprinkled in some trees.
Doobley do.

Pembaruan: 24 Jan 2023 @ 5:32am

Buncha stuff. Too much to practically list.

Pembaruan: 23 Jan 2023 @ 4:36am

A whole little lot for a whole lotta little.
LOD changes, lights, outfits. Tiny tweaks and all other kinds of little things.

Pembaruan: 22 Jan 2023 @ 1:12am

Fixed an issue with plane boundary.
Crunch compression on textures.

Pembaruan: 22 Jan 2023 @ 12:01am

Iterative Update. Textures and layout starting to settle in. Simple versions of core gameplay features added.

Pembaruan: 13 Jan 2023 @ 10:40pm

Balanced auto-exposure.
Basement vents now hinged.

Pembaruan: 13 Jan 2023 @ 4:30pm

Too many to list.