Intruder

Intruder

Split-Level Heist
Viser 11-20 af 21 forekomster
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Opdatering: 4. feb. 2023 kl. 19:34

Basic playable version. Low-quality and/or missing effects in areas. Changed name from Split-Level Prototype to Split-Level Heist

Opdatering: 28. jan. 2023 kl. 7:32

Slapped in some more models, textures, etc.
Basic occlusion culling and some collision/material optimization.

Opdatering: 27. jan. 2023 kl. 7:19

Windows, textures, models, etc.

Opdatering: 26. jan. 2023 kl. 2:26

Bleep bloop.
Slapped on some textures.
Sprinkled in some trees.
Doobley do.

Opdatering: 24. jan. 2023 kl. 5:32

Buncha stuff. Too much to practically list.

Opdatering: 23. jan. 2023 kl. 4:36

A whole little lot for a whole lotta little.
LOD changes, lights, outfits. Tiny tweaks and all other kinds of little things.

Opdatering: 22. jan. 2023 kl. 1:12

Fixed an issue with plane boundary.
Crunch compression on textures.

Opdatering: 22. jan. 2023 kl. 0:01

Iterative Update. Textures and layout starting to settle in. Simple versions of core gameplay features added.

Opdatering: 13. jan. 2023 kl. 22:40

Balanced auto-exposure.
Basement vents now hinged.

Opdatering: 13. jan. 2023 kl. 16:30

Too many to list.