Intruder

Intruder

Split-Level Heist
Näytetään 11–20 / 21
< 1  2  3 >
Päivitys: 4.2.2023 klo 19.34

Basic playable version. Low-quality and/or missing effects in areas. Changed name from Split-Level Prototype to Split-Level Heist

Päivitys: 28.1.2023 klo 7.32

Slapped in some more models, textures, etc.
Basic occlusion culling and some collision/material optimization.

Päivitys: 27.1.2023 klo 7.19

Windows, textures, models, etc.

Päivitys: 26.1.2023 klo 2.26

Bleep bloop.
Slapped on some textures.
Sprinkled in some trees.
Doobley do.

Päivitys: 24.1.2023 klo 5.32

Buncha stuff. Too much to practically list.

Päivitys: 23.1.2023 klo 4.36

A whole little lot for a whole lotta little.
LOD changes, lights, outfits. Tiny tweaks and all other kinds of little things.

Päivitys: 22.1.2023 klo 1.12

Fixed an issue with plane boundary.
Crunch compression on textures.

Päivitys: 22.1.2023 klo 0.01

Iterative Update. Textures and layout starting to settle in. Simple versions of core gameplay features added.

Päivitys: 13.1.2023 klo 22.40

Balanced auto-exposure.
Basement vents now hinged.

Päivitys: 13.1.2023 klo 16.30

Too many to list.