Intruder
Split-Level Heist
11-20 van 21 items weergegeven
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Update: 4 feb 2023 om 19:34

Basic playable version. Low-quality and/or missing effects in areas. Changed name from Split-Level Prototype to Split-Level Heist

Update: 28 jan 2023 om 7:32

Slapped in some more models, textures, etc.
Basic occlusion culling and some collision/material optimization.

Update: 27 jan 2023 om 7:19

Windows, textures, models, etc.

Update: 26 jan 2023 om 2:26

Bleep bloop.
Slapped on some textures.
Sprinkled in some trees.
Doobley do.

Update: 24 jan 2023 om 5:32

Buncha stuff. Too much to practically list.

Update: 23 jan 2023 om 4:36

A whole little lot for a whole lotta little.
LOD changes, lights, outfits. Tiny tweaks and all other kinds of little things.

Update: 22 jan 2023 om 1:12

Fixed an issue with plane boundary.
Crunch compression on textures.

Update: 22 jan 2023 om 0:01

Iterative Update. Textures and layout starting to settle in. Simple versions of core gameplay features added.

Update: 13 jan 2023 om 22:40

Balanced auto-exposure.
Basement vents now hinged.

Update: 13 jan 2023 om 16:30

Too many to list.