Cosmoteer: 宇宙を駆ける艦隊 偉大なる建造者そして偉大なる指揮官に

Cosmoteer: 宇宙を駆ける艦隊 偉大なる建造者そして偉大なる指揮官に

Tiered Parts
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更新:2023年7月6日 @ 14時19分

added resource collector

更新:2023年7月1日 @ 10時43分

fixed all shields using the large shield generator as base - Emitter Collider no longer needs to be chained to ArcShield

更新:2023年6月29日 @ 12時53分

fixed beam prism (changed component structure)
fixed armor (changed name for what happens if part gets destroyed, which messed up building it)

更新:2023年6月26日 @ 14時13分

turret location of turreted weapons was changed so i had to change it in the mod as well - seems it only threw an error when not insta-building

更新:2023年6月26日 @ 6時24分

changed case on "Roof_lights_fancy" to "roof_lights_fancy" on all factories to reflect change in base game (yes it's case sensitive)

更新:2023年6月24日 @ 14時20分

adapted mod to changes made in base game with the 0.23.0 patch - hopefully

更新:2023年5月20日 @ 2時42分

Modified values on Flak in accordance with the vanilla patch change.

更新:2023年5月5日 @ 14時09分

added tiered versions of the explosive charges (as requested)
they get expensive at higher tiers but the boom is also rather nasty (damage and range scale much faster than on normal weapons to balance what is in effect burning money)

更新:2023年1月18日 @ 3時51分

added PlayerSalvage = 100% to ammo so the ammo storage rooms actually refund the ammo

更新:2023年1月5日 @ 11時19分

fixed large thruster mk4 thrust value