Total War: WARHAMMER II

Total War: WARHAMMER II

Execute External Lua File (Modding Tool)
Menampilkan1-9 dari 9 kiriman
Pembaruan: 12 Agu 2021 @ 12:31pm

Pembaruan: 23 Jun 2021 @ 10:42am

Pembaruan: 16 Agu 2020 @ 10:51am

Pembaruan: 15 Agu 2020 @ 4:07am

Pembaruan: 5 Feb 2020 @ 1:59pm

Pembaruan: 4 Feb 2020 @ 7:56am

added support exec_battle.lua that works in battles and gets executed with F9

credits to ShadowCX for getting it to work

Pembaruan: 10 Des 2019 @ 2:34pm

Fixed globals from _lib/* like random_army_manager and invasion_manager missing in exec scripts.

Pembaruan: 6 Des 2019 @ 9:14am

Added an additional file you can run: exec2.lua with F10.

Also:
If the mod doesn't find exec.lua inside the Total War WARHAMMER II folder it will also check Total War WARHAMMER II/exec/exec.lua.
So basically you can put exec.lua and exec2.lua inside an intermediate exec folder so things are better structured.
But you don't have to.

If you're using vscode I suggest you add the exec folder to a modding workspace.

Pembaruan: 19 Nov 2019 @ 3:29pm