Total War: WARHAMMER II
Execute External Lua File (Modding Tool)
Εμφάνιση 1-9 από 9 καταχωρίσεις
Ενημέρωση: 12 Αυγ 2021 στις 12:31

Ενημέρωση: 23 Ιουν 2021 στις 10:42

Ενημέρωση: 16 Αυγ 2020 στις 10:51

Ενημέρωση: 15 Αυγ 2020 στις 4:07

Ενημέρωση: 5 Φεβ 2020 στις 13:59

Ενημέρωση: 4 Φεβ 2020 στις 7:56

added support exec_battle.lua that works in battles and gets executed with F9

credits to ShadowCX for getting it to work

Ενημέρωση: 10 Δεκ 2019 στις 14:34

Fixed globals from _lib/* like random_army_manager and invasion_manager missing in exec scripts.

Ενημέρωση: 6 Δεκ 2019 στις 9:14

Added an additional file you can run: exec2.lua with F10.

Also:
If the mod doesn't find exec.lua inside the Total War WARHAMMER II folder it will also check Total War WARHAMMER II/exec/exec.lua.
So basically you can put exec.lua and exec2.lua inside an intermediate exec folder so things are better structured.
But you don't have to.

If you're using vscode I suggest you add the exec folder to a modding workspace.

Ενημέρωση: 19 Νοε 2019 στις 15:29