Total War: WARHAMMER II

Total War: WARHAMMER II

Execute External Lua File (Modding Tool)
Zobrazuje se 1–9 z 9 položek
Aktualizace: 12. srp. 2021 v 12.31

Aktualizace: 23. čvn. 2021 v 10.42

Aktualizace: 16. srp. 2020 v 10.51

Aktualizace: 15. srp. 2020 v 4.07

Aktualizace: 5. úno. 2020 v 13.59

Aktualizace: 4. úno. 2020 v 7.56

added support exec_battle.lua that works in battles and gets executed with F9

credits to ShadowCX for getting it to work

Aktualizace: 10. pro. 2019 v 14.34

Fixed globals from _lib/* like random_army_manager and invasion_manager missing in exec scripts.

Aktualizace: 6. pro. 2019 v 9.14

Added an additional file you can run: exec2.lua with F10.

Also:
If the mod doesn't find exec.lua inside the Total War WARHAMMER II folder it will also check Total War WARHAMMER II/exec/exec.lua.
So basically you can put exec.lua and exec2.lua inside an intermediate exec folder so things are better structured.
But you don't have to.

If you're using vscode I suggest you add the exec folder to a modding workspace.

Aktualizace: 19. lis. 2019 v 15.29