Space Engineers

Space Engineers

Modular Encounters Systems
Showing 221-230 of 306 entries
< 1 ... 21  22  23  24  25 ... 31 >
Update: 10 Jul, 2020 @ 6:33am

Update: 11 Jun, 2020 @ 6:33am

Update: 9 Jun, 2020 @ 3:24pm

Update: 22 May, 2020 @ 12:56pm

- Bug fix for RivalAI Spawn Tags

Update: 25 Apr, 2020 @ 5:11pm

- Added environment data to /MES.GetEligibleSpawnsAtPosition (GESAP) Check
- Fixed issue where RivalAI Blocks would attach to subgrids.

Update: 16 Apr, 2020 @ 3:07pm

- Fixed ammo issue with WeaponCore weapons on spawned ships
- Removed some unnecessary code running on Client sessions at startup
- Added DebugMode option to General Settings
- Fixed some of the new tags added in the last update not registering properly
- Added tags for checking AirDensity and Gravity at spawn position (will be useful for RivalAI Drone Spawns)

Update: 2 Apr, 2020 @ 3:38pm

Added potential fix for issue below

Update: 2 Apr, 2020 @ 3:15pm

Added additional logging to track potential issue with terrain material detection.

Update: 1 Apr, 2020 @ 4:03pm

Disabled debug mode

Update: 1 Apr, 2020 @ 4:00pm

- Added fix for infinite loop in WeaponCore ammo refill method