Space Engineers

Space Engineers

Modular Encounters Systems
Ergebnisse 221–230 von 306
< 1 ... 21  22  23  24  25 ... 31 >
Update: 10. Jul. 2020 um 6:33

Update: 11. Jun. 2020 um 6:33

Update: 9. Jun. 2020 um 15:24

Update: 22. Mai 2020 um 12:56

- Bug fix for RivalAI Spawn Tags

Update: 25. Apr. 2020 um 17:11

- Added environment data to /MES.GetEligibleSpawnsAtPosition (GESAP) Check
- Fixed issue where RivalAI Blocks would attach to subgrids.

Update: 16. Apr. 2020 um 15:07

- Fixed ammo issue with WeaponCore weapons on spawned ships
- Removed some unnecessary code running on Client sessions at startup
- Added DebugMode option to General Settings
- Fixed some of the new tags added in the last update not registering properly
- Added tags for checking AirDensity and Gravity at spawn position (will be useful for RivalAI Drone Spawns)

Update: 2. Apr. 2020 um 15:38

Added potential fix for issue below

Update: 2. Apr. 2020 um 15:15

Added additional logging to track potential issue with terrain material detection.

Update: 1. Apr. 2020 um 16:03

Disabled debug mode

Update: 1. Apr. 2020 um 16:00

- Added fix for infinite loop in WeaponCore ammo refill method