Space Engineers

Space Engineers

Modular Encounters Systems
Näytetään 31–40 / 306
< 1  2  3  4  5  6 ... 31 >
Päivitys: 8.4.2024 klo 6.26
tekijältä CaptainArthur

Päivitys: 6.4.2024 klo 9.04
tekijältä CaptainArthur

2.71.8
-Small fix that caused RivalAiAtmosphericSpawn to spawn ships in water
-Minor fix for Events Actions
CptArthur

Päivitys: 5.4.2024 klo 3.35
tekijältä CaptainArthur

Päivitys: 4.4.2024 klo 5.16
tekijältä CaptainArthur

2.71.6

-CheckFalseBooleans for MES Behavior AI
-Added new Condition based ActionExecutionEnum. In other words, which condition got triggered determines which action will be activated. Will save a lot of event profles.
-IncreaseRunCountOfEvents for EventAction
-AddItemToPlayersInventory for EventACton
-Introducing "MES Create" commands

CptArthur

Päivitys: 2.3.2024 klo 10.25
tekijältä CaptainArthur

-Fix for [MES Block Replacement] [Limit:]
-StarCore forks of WC & DS @InvalidArgument3 (pull request)
-Fix in RotationSystem by @Synirrr (pull request)

CptArthur

Päivitys: 11.2.2024 klo 20.39
tekijältä jTurp

2.71.4
- Fixed NRE in Autopilot.CollisionResult.VoxelCheckRequest

jTurp

Päivitys: 6.2.2024 klo 18.34

2.71.3
- Updated mod IDs in AddonManager to detect new WeaponCore and DefenseShield mod instances.

Meridius_IX

Päivitys: 6.2.2024 klo 18.31

Päivitys: 4.2.2024 klo 13.39
tekijältä CaptainArthur

2.71.2

-ReputationPlayerConditionIds for MES AI Action
-BroadcastCommandProfiles for Events
-PersistantConditions for events
-OnFailResetCooldown for events

CptArthur

Päivitys: 21.1.2024 klo 5.10
tekijältä CaptainArthur

2.71.1
-{Faction}, {SpawnGroup} replacer for PlayerTags and PlayerconditionIds in behavior Actions

-CptArthur