Killing Floor 2

Killing Floor 2

Cell-ALPHA
Hiển thị 1-10 trong 12 mục
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Cập nhật: 14 Thg05, 2018 @ 5:46pm

Cập nhật: 12 Thg05, 2018 @ 9:49pm

- Spawn system has been redone. Spawn related bugs should be fixed
- Implemented changes for Endless mode compatibility

Cập nhật: 19 Thg12, 2016 @ 12:20pm

Added "Maps" tag

Cập nhật: 29 Thg11, 2016 @ 5:59pm

Update:
- Changed the layout of Room 1 to have the pillars lifted enough to walk under. There is a "holdout" spot in the middle where zeds won't get to you as fast.

Cập nhật: 28 Thg11, 2016 @ 5:04pm

- No room will be repeated until the "Boss Wave/Center Wave"
- Fixed "crushing wall entrance" on rooms
- Fixed Doors not opening (if this is seen again please let me know)
- Fixed some pathing issues
- Adjusted spawns
- Fixed "z fighting (flickering)" in room 2 floor

Cập nhật: 26 Thg11, 2016 @ 6:12pm

Cập nhật: 22 Thg11, 2016 @ 9:52pm

- Fixed floor not killing people that fell

Cập nhật: 22 Thg11, 2016 @ 9:17pm

- Added doors to room 3 and adjusted spawns
- Fixed door issues in room 4
- Adjusted spawns around the map
- Stopped crushing walls from being activated during trader phase
- Pathing improvements to center area on "boss waves"

Cập nhật: 20 Thg11, 2016 @ 6:18pm

Cập nhật: 20 Thg11, 2016 @ 5:13pm