Killing Floor 2

Killing Floor 2

Cell-ALPHA
Näytetään 1–10 / 12
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Päivitys: 14.5.2018 klo 17.46

Päivitys: 12.5.2018 klo 21.49

- Spawn system has been redone. Spawn related bugs should be fixed
- Implemented changes for Endless mode compatibility

Päivitys: 19.12.2016 klo 12.20

Added "Maps" tag

Päivitys: 29.11.2016 klo 17.59

Update:
- Changed the layout of Room 1 to have the pillars lifted enough to walk under. There is a "holdout" spot in the middle where zeds won't get to you as fast.

Päivitys: 28.11.2016 klo 17.04

- No room will be repeated until the "Boss Wave/Center Wave"
- Fixed "crushing wall entrance" on rooms
- Fixed Doors not opening (if this is seen again please let me know)
- Fixed some pathing issues
- Adjusted spawns
- Fixed "z fighting (flickering)" in room 2 floor

Päivitys: 26.11.2016 klo 18.12

Päivitys: 22.11.2016 klo 21.52

- Fixed floor not killing people that fell

Päivitys: 22.11.2016 klo 21.17

- Added doors to room 3 and adjusted spawns
- Fixed door issues in room 4
- Adjusted spawns around the map
- Stopped crushing walls from being activated during trader phase
- Pathing improvements to center area on "boss waves"

Päivitys: 20.11.2016 klo 18.18

Päivitys: 20.11.2016 klo 17.13