Killing Floor 2
Cell-ALPHA
กำลังแสดง 1-10 จาก 12 รายการ
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อัปเดต: 14 พ.ค. 2018 @ 5: 46pm

อัปเดต: 12 พ.ค. 2018 @ 9: 49pm

- Spawn system has been redone. Spawn related bugs should be fixed
- Implemented changes for Endless mode compatibility

อัปเดต: 19 ธ.ค. 2016 @ 12: 20pm

Added "Maps" tag

อัปเดต: 29 พ.ย. 2016 @ 5: 59pm

Update:
- Changed the layout of Room 1 to have the pillars lifted enough to walk under. There is a "holdout" spot in the middle where zeds won't get to you as fast.

อัปเดต: 28 พ.ย. 2016 @ 5: 04pm

- No room will be repeated until the "Boss Wave/Center Wave"
- Fixed "crushing wall entrance" on rooms
- Fixed Doors not opening (if this is seen again please let me know)
- Fixed some pathing issues
- Adjusted spawns
- Fixed "z fighting (flickering)" in room 2 floor

อัปเดต: 26 พ.ย. 2016 @ 6: 12pm

อัปเดต: 22 พ.ย. 2016 @ 9: 52pm

- Fixed floor not killing people that fell

อัปเดต: 22 พ.ย. 2016 @ 9: 17pm

- Added doors to room 3 and adjusted spawns
- Fixed door issues in room 4
- Adjusted spawns around the map
- Stopped crushing walls from being activated during trader phase
- Pathing improvements to center area on "boss waves"

อัปเดต: 20 พ.ย. 2016 @ 6: 18pm

อัปเดต: 20 พ.ย. 2016 @ 5: 13pm