Killing Floor 2

Killing Floor 2

Cell-ALPHA
Viser 1-10 af 12 forekomster
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Opdatering: 14. maj 2018 kl. 17:46

Opdatering: 12. maj 2018 kl. 21:49

- Spawn system has been redone. Spawn related bugs should be fixed
- Implemented changes for Endless mode compatibility

Opdatering: 19. dec. 2016 kl. 12:20

Added "Maps" tag

Opdatering: 29. nov. 2016 kl. 17:59

Update:
- Changed the layout of Room 1 to have the pillars lifted enough to walk under. There is a "holdout" spot in the middle where zeds won't get to you as fast.

Opdatering: 28. nov. 2016 kl. 17:04

- No room will be repeated until the "Boss Wave/Center Wave"
- Fixed "crushing wall entrance" on rooms
- Fixed Doors not opening (if this is seen again please let me know)
- Fixed some pathing issues
- Adjusted spawns
- Fixed "z fighting (flickering)" in room 2 floor

Opdatering: 26. nov. 2016 kl. 18:12

Opdatering: 22. nov. 2016 kl. 21:52

- Fixed floor not killing people that fell

Opdatering: 22. nov. 2016 kl. 21:17

- Added doors to room 3 and adjusted spawns
- Fixed door issues in room 4
- Adjusted spawns around the map
- Stopped crushing walls from being activated during trader phase
- Pathing improvements to center area on "boss waves"

Opdatering: 20. nov. 2016 kl. 18:18

Opdatering: 20. nov. 2016 kl. 17:13