Killing Floor 2

Killing Floor 2

Cell-ALPHA
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Update: 14 mei 2018 om 17:46

Update: 12 mei 2018 om 21:49

- Spawn system has been redone. Spawn related bugs should be fixed
- Implemented changes for Endless mode compatibility

Update: 19 dec 2016 om 12:20

Added "Maps" tag

Update: 29 nov 2016 om 17:59

Update:
- Changed the layout of Room 1 to have the pillars lifted enough to walk under. There is a "holdout" spot in the middle where zeds won't get to you as fast.

Update: 28 nov 2016 om 17:04

- No room will be repeated until the "Boss Wave/Center Wave"
- Fixed "crushing wall entrance" on rooms
- Fixed Doors not opening (if this is seen again please let me know)
- Fixed some pathing issues
- Adjusted spawns
- Fixed "z fighting (flickering)" in room 2 floor

Update: 26 nov 2016 om 18:12

Update: 22 nov 2016 om 21:52

- Fixed floor not killing people that fell

Update: 22 nov 2016 om 21:17

- Added doors to room 3 and adjusted spawns
- Fixed door issues in room 4
- Adjusted spawns around the map
- Stopped crushing walls from being activated during trader phase
- Pathing improvements to center area on "boss waves"

Update: 20 nov 2016 om 18:18

Update: 20 nov 2016 om 17:13