Stellaris
ISBS - Living Systems
Εμφάνιση 11-20 από 21 καταχωρίσεις
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Ενημέρωση: 6 Δεκ 2016 στις 2:03

  • Updated for 1.4 compatibility.
  • Decreased density in low density mode.

Ενημέρωση: 3 Νοε 2016 στις 1:50

Reduced the size of most civilian ships by ~30%.

Ενημέρωση: 25 Οκτ 2016 στις 3:27

1.3 Compatibility Patch.

Ενημέρωση: 23 Αυγ 2016 στις 2:30

Localisation compatibility update 2.

Ενημέρωση: 23 Αυγ 2016 στις 2:28

Localisation compatibility update.

Ενημέρωση: 17 Αυγ 2016 στις 7:23

  • HUGE thanks to draft3dd for the Russian Localisation.
  • Increased several model sizes so they're more visible in the system map.
  • Fixed Zoidberg, the sideways moving civilian transport.
  • Updated for 1.2.5 compatibility.

Ενημέρωση: 12 Αυγ 2016 στις 10:35

  • Reduced interstellar fleet spawn rate.
  • Increased interstellar fleet jump range.
  • Added distance checks for interstellar fleet to ensure they choose a proper target.

Ενημέρωση: 12 Αυγ 2016 στις 1:51

Civilians are now more likely to explore the outer edges of the solar system, which should help reduce the visual clutter.

Ενημέρωση: 11 Αυγ 2016 στις 9:35

Civilian spawn automatically goes into low density mode for the player after 120 planets. So the first 120 planets will have normal density spawns and everything after will be low density. This should reduce a lot of lag in the end game when the player has conquered most of a large galaxy.

Ενημέρωση: 10 Αυγ 2016 στις 13:49

Reduced spawn density in systems with multiple habitable ringworlds.