Starbound
Advanced Proximity Sensor
Показані результати 1–10 із 14
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Оновлено: 8 черв. 2017 о 10:52

Оновлено: 8 черв. 2017 о 10:51

- 1.3 Compatible
- New Save / Load method... see description page!

Оновлено: 4 лют. 2017 о 7:31

Removed debug lines from code

Оновлено: 24 серп. 2016 о 14:51

Changed "Ignore Walls" into "Line of sight" the logic is now inverted and... more logical, i hope. No need to replace placed Sensors. The change is cosmetic.

Also fixed a bug with loading the user defined defaults from the GUI.

Оновлено: 7 серп. 2016 о 10:03

Оновлено: 7 серп. 2016 о 10:03

Оновлено: 7 серп. 2016 о 8:32

Оновлено: 7 серп. 2016 о 7:56

HotFix:

- camoflague should work properly now

Оновлено: 6 серп. 2016 о 15:06

- added vehicle detection
- added default settings support
- better setup for NPCs and monsters
- updated camoflaguing (thanks a lot, Storm_UK)
- several optimizations

Оновлено: 31 лип. 2016 о 4:44

Fix:
* settings didn't get saved on reload

new Feature:
* camoflague (make it look like a block)