Starbound

Starbound

Advanced Proximity Sensor
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Opdatering: 8. juni 2017 kl. 10:52

Opdatering: 8. juni 2017 kl. 10:51

- 1.3 Compatible
- New Save / Load method... see description page!

Opdatering: 4. feb. 2017 kl. 7:31

Removed debug lines from code

Opdatering: 24. aug. 2016 kl. 14:51

Changed "Ignore Walls" into "Line of sight" the logic is now inverted and... more logical, i hope. No need to replace placed Sensors. The change is cosmetic.

Also fixed a bug with loading the user defined defaults from the GUI.

Opdatering: 7. aug. 2016 kl. 10:03

Opdatering: 7. aug. 2016 kl. 10:03

Opdatering: 7. aug. 2016 kl. 8:32

Opdatering: 7. aug. 2016 kl. 7:56

HotFix:

- camoflague should work properly now

Opdatering: 6. aug. 2016 kl. 15:06

- added vehicle detection
- added default settings support
- better setup for NPCs and monsters
- updated camoflaguing (thanks a lot, Storm_UK)
- several optimizations

Opdatering: 31. juli 2016 kl. 4:44

Fix:
* settings didn't get saved on reload

new Feature:
* camoflague (make it look like a block)