Starbound
Advanced Proximity Sensor
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Обновление: 8 юни 2017 в 10:52

Обновление: 8 юни 2017 в 10:51

- 1.3 Compatible
- New Save / Load method... see description page!

Обновление: 4 февр. 2017 в 7:31

Removed debug lines from code

Обновление: 24 авг. 2016 в 14:51

Changed "Ignore Walls" into "Line of sight" the logic is now inverted and... more logical, i hope. No need to replace placed Sensors. The change is cosmetic.

Also fixed a bug with loading the user defined defaults from the GUI.

Обновление: 7 авг. 2016 в 10:03

Обновление: 7 авг. 2016 в 10:03

Обновление: 7 авг. 2016 в 8:32

Обновление: 7 авг. 2016 в 7:56

HotFix:

- camoflague should work properly now

Обновление: 6 авг. 2016 в 15:06

- added vehicle detection
- added default settings support
- better setup for NPCs and monsters
- updated camoflaguing (thanks a lot, Storm_UK)
- several optimizations

Обновление: 31 юли 2016 в 4:44

Fix:
* settings didn't get saved on reload

new Feature:
* camoflague (make it look like a block)