Starbound

Starbound

Advanced Proximity Sensor
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Update: 8 jun 2017 om 10:52

Update: 8 jun 2017 om 10:51

- 1.3 Compatible
- New Save / Load method... see description page!

Update: 4 feb 2017 om 7:31

Removed debug lines from code

Update: 24 aug 2016 om 14:51

Changed "Ignore Walls" into "Line of sight" the logic is now inverted and... more logical, i hope. No need to replace placed Sensors. The change is cosmetic.

Also fixed a bug with loading the user defined defaults from the GUI.

Update: 7 aug 2016 om 10:03

Update: 7 aug 2016 om 10:03

Update: 7 aug 2016 om 8:32

Update: 7 aug 2016 om 7:56

HotFix:

- camoflague should work properly now

Update: 6 aug 2016 om 15:06

- added vehicle detection
- added default settings support
- better setup for NPCs and monsters
- updated camoflaguing (thanks a lot, Storm_UK)
- several optimizations

Update: 31 jul 2016 om 4:44

Fix:
* settings didn't get saved on reload

new Feature:
* camoflague (make it look like a block)