Left 4 Dead 2

Left 4 Dead 2

Optimized Particles
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Uppdatering: 13 aug, 2020 @ 20:16

Greatly simplified the waterfall in the last map of Cut-throat Creek.

Uppdatering: 14 dec, 2014 @ 14:04

Redid spit pools, finally. Effect is now much simpler, with no complex refraction shader or swirly motes of light.

Uppdatering: 5 dec, 2014 @ 17:46

Unfucked spit pools. Performance is likely poor again

Uppdatering: 19 nov, 2014 @ 15:32

Fixed way too high particle emission rates on inferno_grow.

Uppdatering: 19 nov, 2014 @ 14:31

Simplified some fire, notably all the ones used in c1m1.

Uppdatering: 16 nov, 2014 @ 14:01

Removed unchanged particles, made public, added shitty logo.

Uppdatering: 16 nov, 2014 @ 12:25