Left 4 Dead 2

Left 4 Dead 2

Optimized Particles
Visualizzazione di 1-7 elementi su 7
Aggiornamento: 13 ago 2020, 20:16

Greatly simplified the waterfall in the last map of Cut-throat Creek.

Aggiornamento: 14 dic 2014, 14:04

Redid spit pools, finally. Effect is now much simpler, with no complex refraction shader or swirly motes of light.

Aggiornamento: 5 dic 2014, 17:46

Unfucked spit pools. Performance is likely poor again

Aggiornamento: 19 nov 2014, 15:32

Fixed way too high particle emission rates on inferno_grow.

Aggiornamento: 19 nov 2014, 14:31

Simplified some fire, notably all the ones used in c1m1.

Aggiornamento: 16 nov 2014, 14:01

Removed unchanged particles, made public, added shitty logo.

Aggiornamento: 16 nov 2014, 12:25