Left 4 Dead 2

Left 4 Dead 2

Optimized Particles
Ergebnisse 1–7 von 7
Update: 13. Aug. 2020 um 20:16

Greatly simplified the waterfall in the last map of Cut-throat Creek.

Update: 14. Dez. 2014 um 14:04

Redid spit pools, finally. Effect is now much simpler, with no complex refraction shader or swirly motes of light.

Update: 5. Dez. 2014 um 17:46

Unfucked spit pools. Performance is likely poor again

Update: 19. Nov. 2014 um 15:32

Fixed way too high particle emission rates on inferno_grow.

Update: 19. Nov. 2014 um 14:31

Simplified some fire, notably all the ones used in c1m1.

Update: 16. Nov. 2014 um 14:01

Removed unchanged particles, made public, added shitty logo.

Update: 16. Nov. 2014 um 12:25