Left 4 Dead 2

Left 4 Dead 2

Optimized Particles
Se afișează 1-7 din 7 intrări
Actualizare: 13 aug. 2020 @ 20:16

Greatly simplified the waterfall in the last map of Cut-throat Creek.

Actualizare: 14 dec. 2014 @ 14:04

Redid spit pools, finally. Effect is now much simpler, with no complex refraction shader or swirly motes of light.

Actualizare: 5 dec. 2014 @ 17:46

Unfucked spit pools. Performance is likely poor again

Actualizare: 19 nov. 2014 @ 15:32

Fixed way too high particle emission rates on inferno_grow.

Actualizare: 19 nov. 2014 @ 14:31

Simplified some fire, notably all the ones used in c1m1.

Actualizare: 16 nov. 2014 @ 14:01

Removed unchanged particles, made public, added shitty logo.

Actualizare: 16 nov. 2014 @ 12:25