Left 4 Dead 2

Left 4 Dead 2

Optimized Particles
Viser 1-7 af 7 forekomster
Opdatering: 13. aug. 2020 kl. 20:16

Greatly simplified the waterfall in the last map of Cut-throat Creek.

Opdatering: 14. dec. 2014 kl. 14:04

Redid spit pools, finally. Effect is now much simpler, with no complex refraction shader or swirly motes of light.

Opdatering: 5. dec. 2014 kl. 17:46

Unfucked spit pools. Performance is likely poor again

Opdatering: 19. nov. 2014 kl. 15:32

Fixed way too high particle emission rates on inferno_grow.

Opdatering: 19. nov. 2014 kl. 14:31

Simplified some fire, notably all the ones used in c1m1.

Opdatering: 16. nov. 2014 kl. 14:01

Removed unchanged particles, made public, added shitty logo.

Opdatering: 16. nov. 2014 kl. 12:25