Left 4 Dead 2
Optimized Particles
Показване на 1 — 7 от 7 постъпления
Обновление: 13 авг. 2020 в 20:16

Greatly simplified the waterfall in the last map of Cut-throat Creek.

Обновление: 14 дек. 2014 в 14:04

Redid spit pools, finally. Effect is now much simpler, with no complex refraction shader or swirly motes of light.

Обновление: 5 дек. 2014 в 17:46

Unfucked spit pools. Performance is likely poor again

Обновление: 19 ноем. 2014 в 15:32

Fixed way too high particle emission rates on inferno_grow.

Обновление: 19 ноем. 2014 в 14:31

Simplified some fire, notably all the ones used in c1m1.

Обновление: 16 ноем. 2014 в 14:01

Removed unchanged particles, made public, added shitty logo.

Обновление: 16 ноем. 2014 в 12:25