Left 4 Dead 2

Left 4 Dead 2

Optimized Particles
1-7 van 7 items weergegeven
Update: 13 aug 2020 om 20:16

Greatly simplified the waterfall in the last map of Cut-throat Creek.

Update: 14 dec 2014 om 14:04

Redid spit pools, finally. Effect is now much simpler, with no complex refraction shader or swirly motes of light.

Update: 5 dec 2014 om 17:46

Unfucked spit pools. Performance is likely poor again

Update: 19 nov 2014 om 15:32

Fixed way too high particle emission rates on inferno_grow.

Update: 19 nov 2014 om 14:31

Simplified some fire, notably all the ones used in c1m1.

Update: 16 nov 2014 om 14:01

Removed unchanged particles, made public, added shitty logo.

Update: 16 nov 2014 om 12:25