Left 4 Dead 2

Left 4 Dead 2

Optimized Particles
Näytetään 1–7 / 7
Päivitys: 13.8.2020 klo 20.16

Greatly simplified the waterfall in the last map of Cut-throat Creek.

Päivitys: 14.12.2014 klo 14.04

Redid spit pools, finally. Effect is now much simpler, with no complex refraction shader or swirly motes of light.

Päivitys: 5.12.2014 klo 17.46

Unfucked spit pools. Performance is likely poor again

Päivitys: 19.11.2014 klo 15.32

Fixed way too high particle emission rates on inferno_grow.

Päivitys: 19.11.2014 klo 14.31

Simplified some fire, notably all the ones used in c1m1.

Päivitys: 16.11.2014 klo 14.01

Removed unchanged particles, made public, added shitty logo.

Päivitys: 16.11.2014 klo 12.25