Wildfrost

Wildfrost

Battle Data Editor
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Uppdatering: 10 mar @ 16:50

1. Final boss node sprites and titles can be modified.
2. Editor now ensures that each card has a card type.
3. +100% Booshu.

Uppdatering: 16 nov, 2024 @ 10:29

Uppdatering: 16 nov, 2024 @ 9:48

Uppdatering: 10 okt, 2024 @ 15:18

SetSprite(string sprite, int pixelDensity)
- Alternate SetSprite method that takes in a file name.
- Also allows you to change the pixel density of the picture, so you can fiddle with the scaling through code :)

Uppdatering: 5 okt, 2024 @ 12:59

Create<T>
- Added a Create<T> method to allow modders to instantiate their own derived classes of BattleData and still use the BattleDataEditor library.

Uppdatering: 23 aug, 2024 @ 15:11

AddGobblers
- Added a AddGobblers method that allows modders to add gobblers (or a different card) to their fight if the player has the gobbler bell active.

Uppdatering: 28 jul, 2024 @ 9:53

Uppdatering: 27 jul, 2024 @ 16:47

Uppdatering: 27 jul, 2024 @ 14:23

Uppdatering: 27 jul, 2024 @ 14:23