Wildfrost

Wildfrost

Battle Data Editor
Zobrazuje se 1–10 z 14 položek
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Aktualizace: 10. bře. v 16.50

1. Final boss node sprites and titles can be modified.
2. Editor now ensures that each card has a card type.
3. +100% Booshu.

Aktualizace: 16. lis. 2024 v 10.29

Aktualizace: 16. lis. 2024 v 9.48

Aktualizace: 10. říj. 2024 v 15.18

SetSprite(string sprite, int pixelDensity)
- Alternate SetSprite method that takes in a file name.
- Also allows you to change the pixel density of the picture, so you can fiddle with the scaling through code :)

Aktualizace: 5. říj. 2024 v 12.59

Create<T>
- Added a Create<T> method to allow modders to instantiate their own derived classes of BattleData and still use the BattleDataEditor library.

Aktualizace: 23. srp. 2024 v 15.11

AddGobblers
- Added a AddGobblers method that allows modders to add gobblers (or a different card) to their fight if the player has the gobbler bell active.

Aktualizace: 28. čvc. 2024 v 9.53

Aktualizace: 27. čvc. 2024 v 16.47

Aktualizace: 27. čvc. 2024 v 14.23

Aktualizace: 27. čvc. 2024 v 14.23