Wildfrost

Wildfrost

Battle Data Editor
Viser 1–10 av 14 bidrag
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Oppdatering: 10. mars @ 16.50

1. Final boss node sprites and titles can be modified.
2. Editor now ensures that each card has a card type.
3. +100% Booshu.

Oppdatering: 16. nov. 2024 @ 10.29

Oppdatering: 16. nov. 2024 @ 9.48

Oppdatering: 10. okt. 2024 @ 15.18

SetSprite(string sprite, int pixelDensity)
- Alternate SetSprite method that takes in a file name.
- Also allows you to change the pixel density of the picture, so you can fiddle with the scaling through code :)

Oppdatering: 5. okt. 2024 @ 12.59

Create<T>
- Added a Create<T> method to allow modders to instantiate their own derived classes of BattleData and still use the BattleDataEditor library.

Oppdatering: 23. aug. 2024 @ 15.11

AddGobblers
- Added a AddGobblers method that allows modders to add gobblers (or a different card) to their fight if the player has the gobbler bell active.

Oppdatering: 28. juli 2024 @ 9.53

Oppdatering: 27. juli 2024 @ 16.47

Oppdatering: 27. juli 2024 @ 14.23

Oppdatering: 27. juli 2024 @ 14.23