Wildfrost
Battle Data Editor
Se afișează 1-10 din 14 intrări
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Actualizare: 10 mart. @ 16:50

1. Final boss node sprites and titles can be modified.
2. Editor now ensures that each card has a card type.
3. +100% Booshu.

Actualizare: 16 nov. 2024 @ 10:29

Actualizare: 16 nov. 2024 @ 9:48

Actualizare: 10 oct. 2024 @ 15:18

SetSprite(string sprite, int pixelDensity)
- Alternate SetSprite method that takes in a file name.
- Also allows you to change the pixel density of the picture, so you can fiddle with the scaling through code :)

Actualizare: 5 oct. 2024 @ 12:59

Create<T>
- Added a Create<T> method to allow modders to instantiate their own derived classes of BattleData and still use the BattleDataEditor library.

Actualizare: 23 aug. 2024 @ 15:11

AddGobblers
- Added a AddGobblers method that allows modders to add gobblers (or a different card) to their fight if the player has the gobbler bell active.

Actualizare: 28 iul. 2024 @ 9:53

Actualizare: 27 iul. 2024 @ 16:47

Actualizare: 27 iul. 2024 @ 14:23

Actualizare: 27 iul. 2024 @ 14:23