Wildfrost

Wildfrost

Battle Data Editor
Menampilkan1-10 dari 14 kiriman
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Pembaruan: 10 Mar @ 4:50pm

1. Final boss node sprites and titles can be modified.
2. Editor now ensures that each card has a card type.
3. +100% Booshu.

Pembaruan: 16 Nov 2024 @ 10:29am

Pembaruan: 16 Nov 2024 @ 9:48am

Pembaruan: 10 Okt 2024 @ 3:18pm

SetSprite(string sprite, int pixelDensity)
- Alternate SetSprite method that takes in a file name.
- Also allows you to change the pixel density of the picture, so you can fiddle with the scaling through code :)

Pembaruan: 5 Okt 2024 @ 12:59pm

Create<T>
- Added a Create<T> method to allow modders to instantiate their own derived classes of BattleData and still use the BattleDataEditor library.

Pembaruan: 23 Agu 2024 @ 3:11pm

AddGobblers
- Added a AddGobblers method that allows modders to add gobblers (or a different card) to their fight if the player has the gobbler bell active.

Pembaruan: 28 Jul 2024 @ 9:53am

Pembaruan: 27 Jul 2024 @ 4:47pm

Pembaruan: 27 Jul 2024 @ 2:23pm

Pembaruan: 27 Jul 2024 @ 2:23pm