Space Engineers

Space Engineers

WeaponCore - 2.5
Ergebnisse 141–150 von 187
< 1 ... 13  14  15  16  17 ... 19 >
Update: 11. Jun. 2024 um 16:46

- Fixed "No Lead Group" message appearing in the terminal for fixed launchers with smart munitions
- Added Server Settings options for global small grid/large grid damage multipliers
- Added velocity inheritance to ejected components

Update: 8. Jun. 2024 um 18:30

- Bugfix on invoked actions happening after world unload (would sometimes occur during Nexus re-routing)

Update: 5. Jun. 2024 um 11:51

- Terminal name reference fixes

Update: 5. Jun. 2024 um 11:13

- Added optional Terminal Name for ammo, to specify something other than AmmoRound to appear in the terminal (such as your magazine type)

Update: 5. Jun. 2024 um 7:42

- Added option for ammo to override weapon muzzle Effect1

Update: 4. Jun. 2024 um 11:10

- Remove WIP debug messages (didn't push those changes off to a WIP branch)

Update: 4. Jun. 2024 um 10:47

- Bugfix for CTCs shooting at dead NPC characters and not giving up until they were removed from the world

Update: 3. Jun. 2024 um 9:08

- Added rotation option to ejected components and new fields for RNG on speed, direction, and rotation

Update: 2. Jun. 2024 um 9:38

- Grav align bugfix and application to Hit particle as well as EoL CustomParticle

Update: 2. Jun. 2024 um 8:59

- Added speed variance option to ejected components