Space Engineers

Space Engineers

WeaponCore - 2.5
目前顯示第 141-150 項,共 184 項
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更新:2024 年 6 月 5 日 @ 上午 11:13

- Added optional Terminal Name for ammo, to specify something other than AmmoRound to appear in the terminal (such as your magazine type)

更新:2024 年 6 月 5 日 @ 上午 7:42

- Added option for ammo to override weapon muzzle Effect1

更新:2024 年 6 月 4 日 @ 上午 11:10

- Remove WIP debug messages (didn't push those changes off to a WIP branch)

更新:2024 年 6 月 4 日 @ 上午 10:47

- Bugfix for CTCs shooting at dead NPC characters and not giving up until they were removed from the world

更新:2024 年 6 月 3 日 @ 上午 9:08

- Added rotation option to ejected components and new fields for RNG on speed, direction, and rotation

更新:2024 年 6 月 2 日 @ 上午 9:38

- Grav align bugfix and application to Hit particle as well as EoL CustomParticle

更新:2024 年 6 月 2 日 @ 上午 8:59

- Added speed variance option to ejected components

更新:2024 年 6 月 2 日 @ 上午 8:10

- Clarified crash messages for duplicate weapons from different mods
- Clarified Focus Fire tooltip
- Added grav-aligned particle option (see Hit particle in ammo example on coreparts)

更新:2024 年 5 月 30 日 @ 上午 7:27

- Bug hunting in AlterActions and EstimateTrajectory for corner case NREs.

更新:2024 年 5 月 29 日 @ 上午 9:42

- Fixed direction of ejector dummy on handweapons, it's no longer forced to be parallel to the muzzle