Space Engineers

Space Engineers

WeaponCore - 2.5
Näytetään 141–150 / 184
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Päivitys: 5.6.2024 klo 11.13

- Added optional Terminal Name for ammo, to specify something other than AmmoRound to appear in the terminal (such as your magazine type)

Päivitys: 5.6.2024 klo 7.42

- Added option for ammo to override weapon muzzle Effect1

Päivitys: 4.6.2024 klo 11.10

- Remove WIP debug messages (didn't push those changes off to a WIP branch)

Päivitys: 4.6.2024 klo 10.47

- Bugfix for CTCs shooting at dead NPC characters and not giving up until they were removed from the world

Päivitys: 3.6.2024 klo 9.08

- Added rotation option to ejected components and new fields for RNG on speed, direction, and rotation

Päivitys: 2.6.2024 klo 9.38

- Grav align bugfix and application to Hit particle as well as EoL CustomParticle

Päivitys: 2.6.2024 klo 8.59

- Added speed variance option to ejected components

Päivitys: 2.6.2024 klo 8.10

- Clarified crash messages for duplicate weapons from different mods
- Clarified Focus Fire tooltip
- Added grav-aligned particle option (see Hit particle in ammo example on coreparts)

Päivitys: 30.5.2024 klo 7.27

- Bug hunting in AlterActions and EstimateTrajectory for corner case NREs.

Päivitys: 29.5.2024 klo 9.42

- Fixed direction of ejector dummy on handweapons, it's no longer forced to be parallel to the muzzle