Space Engineers

Space Engineers

WeaponCore - 2.5
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Update: 8 jun 2024 om 18:30

- Bugfix on invoked actions happening after world unload (would sometimes occur during Nexus re-routing)

Update: 5 jun 2024 om 11:51

- Terminal name reference fixes

Update: 5 jun 2024 om 11:13

- Added optional Terminal Name for ammo, to specify something other than AmmoRound to appear in the terminal (such as your magazine type)

Update: 5 jun 2024 om 7:42

- Added option for ammo to override weapon muzzle Effect1

Update: 4 jun 2024 om 11:10

- Remove WIP debug messages (didn't push those changes off to a WIP branch)

Update: 4 jun 2024 om 10:47

- Bugfix for CTCs shooting at dead NPC characters and not giving up until they were removed from the world

Update: 3 jun 2024 om 9:08

- Added rotation option to ejected components and new fields for RNG on speed, direction, and rotation

Update: 2 jun 2024 om 9:38

- Grav align bugfix and application to Hit particle as well as EoL CustomParticle

Update: 2 jun 2024 om 8:59

- Added speed variance option to ejected components

Update: 2 jun 2024 om 8:10

- Clarified crash messages for duplicate weapons from different mods
- Clarified Focus Fire tooltip
- Added grav-aligned particle option (see Hit particle in ammo example on coreparts)