Stellaris

Stellaris

~~Scripted Trigger Undercoat
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更新于:2023 年 1 月 25 日 上午 12:22

更新于:2023 年 1 月 16 日 上午 3:11

Added "dry_habitability", "wet_habitability", and "cold_habitability" modifiers.

更新于:2023 年 1 月 15 日 上午 3:28

Separated out some stuff from the Aquatics trait

更新于:2022 年 12 月 21 日 上午 2:00

  • Moved triggered modifiers present on all capital buildings into the inline script "capitals/standard_colony_modifiers", and those present on both habitat capitals into "capitals/standard_habitat_modifiers", so that adding such modifiers doesn't require overwriting the entire capital building definitions
  • Added the inline script "job_groups/civic_capital_jobs" to allow additional politician-replacement jobs like High Priests and Head Researchers to be added without overwriting the entire capital building definitions
  • Added numerous inline scripts in a subfolder "job_groups" to allow additional job replacements such as Artificers-instead-of-Artisans or Catalytic-Drones-instead-of-Alloy-Drones can be added without overwriting every object that adds the relevant type of job.
  • Added a scripted variable "@TRADITION_CATEGORIES_MAX" that allows the number of traditions at which ascension paths are disabled to be changed without overwriting the ascension paths themselves.

更新于:2022 年 12 月 10 日 上午 3:04

更新于:2022 年 12 月 2 日 下午 7:41

更新于:2022 年 10 月 19 日 上午 4:40

更新于:2022 年 10 月 15 日 上午 5:01

更新于:2022 年 10 月 15 日 上午 4:13

更新于:2022 年 10 月 13 日 下午 11:58