Stellaris
~~Scripted Trigger Undercoat
Εμφάνιση 71-80 από 88 καταχωρίσεις
< 1 ... 6  7  8  9 >
Ενημέρωση: 25 Ιαν 2023 στις 0:22

Ενημέρωση: 16 Ιαν 2023 στις 3:11

Added "dry_habitability", "wet_habitability", and "cold_habitability" modifiers.

Ενημέρωση: 15 Ιαν 2023 στις 3:28

Separated out some stuff from the Aquatics trait

Ενημέρωση: 21 Δεκ 2022 στις 2:00

  • Moved triggered modifiers present on all capital buildings into the inline script "capitals/standard_colony_modifiers", and those present on both habitat capitals into "capitals/standard_habitat_modifiers", so that adding such modifiers doesn't require overwriting the entire capital building definitions
  • Added the inline script "job_groups/civic_capital_jobs" to allow additional politician-replacement jobs like High Priests and Head Researchers to be added without overwriting the entire capital building definitions
  • Added numerous inline scripts in a subfolder "job_groups" to allow additional job replacements such as Artificers-instead-of-Artisans or Catalytic-Drones-instead-of-Alloy-Drones can be added without overwriting every object that adds the relevant type of job.
  • Added a scripted variable "@TRADITION_CATEGORIES_MAX" that allows the number of traditions at which ascension paths are disabled to be changed without overwriting the ascension paths themselves.

Ενημέρωση: 10 Δεκ 2022 στις 3:04

Ενημέρωση: 2 Δεκ 2022 στις 19:41

Ενημέρωση: 19 Οκτ 2022 στις 4:40

Ενημέρωση: 15 Οκτ 2022 στις 5:01

Ενημέρωση: 15 Οκτ 2022 στις 4:13

Ενημέρωση: 13 Οκτ 2022 στις 23:58